Qwerty Labs · Learning

Learning
decks.

Find your deck, open it and get making. These are the working lessons and project guides we use in the lab.

Learning decks

16 previews

Studio lessons, working guides and projects. Physical computing, coding, AI, robotics and design projects. Browse the decks or pick up where you left off.

Henry · Roblox · Phase 2A

JJK Battleground: Dismantle

Build the first Dismantle slash: client input, server validation, a visible effect and one test at a time.

Raspberry Pi · Project

Lucky Cam (Cat Cam)

The cat-camera build: PIR motion sensing, Python, camera capture and a local page showing the latest photo.

Learning collection

Physical Computing Foundations

The collection hub for Raspberry Pi basics, electronics, components and the Lucky Cam project.

Raspberry Pi · Foundation

Raspberry Pi Basics

First steps with the desktop, files, Terminal, Thonny and a tiny Python program.

Physical computing · Foundation

Electronics + GPIO

Breadboards, safe wiring, pin numbering and guided LED and button builds.

Physical computing · Reference

Component Field Guide

A growing reference to the components used in the lab and what each one does.

Working deck

From Website to Shop

Tiarna’s ecommerce field guide: use cases, platform thinking, accessibility and the live shop project.

Studio missions

Resident Processing Expert

A creative-coding mission deck for moving beyond tutorials into experiments, explanation and self-directed sketches.

Python + physical computing

STOP:bit → MicroPython

Four progressive lessons: traffic lights, pedestrian crossings and radio-controlled systems.

AI-assisted game making

Build → Test → Fix → Next

A beginner-friendly cheat sheet for making games with AI without letting the project grow faster than it can be tested.

Developer tour

Billy + Sprig

A working developer-tour artefact for exploring a real project from the inside out.

Tiarna · Music + language

Decode Rocky

An investigation deck for tracing Rocky’s musical language from production notation into the finished film, then turning it into a first-contact festival experiment.

Chloe · Logo project 1

Logo Working Deck

QL identity thinking, source territories, making, testing and the project-memory notes card.

Chloe · Logo project 2

Territory Development

Develop three territories, compare the evidence and decide what deserves another round.

Chloe · Logo project 2a

Territory Sprint

The shorter Code Cadet version: two territories, fast experiments, tiny-size test and review.

Case study · UX + testing

BOM Website Redesign

A real-world UX, testing and product lesson built around the Bureau of Meteorology website redesign.